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Creation Through Destruction: Artifacts of Worldbuilding in Experiential Legacy Games

This work draws connections between physically, emotionally, and spiritually powerful media: storytelling, rituals, and games. All three utilize worldbuilding to have a profound impact on our lives and our games. By tracing their entangled evolution over time, it becomes clear that legacy games are one of their more recent forms. Legacy games employ many of the mechanisms of liberation and transformation rituals, setting them apart from similar genres. Legacy games began with a forward-looking goal to subvert the assumptions of traditional games, but many of the recent games labeled “legacy” have strayed from this original ethos. This work returns to the vanguard “legacy game” definition and employs iterative design research to push the boundaries of the game design space. To create meaningful, playful social interactions, the game iterations explore the power of various practices in their mechanics: fire, funeral rites, ancestral connections, generational knowledge, community-building, and more. The unique mechanism of “creation through destruction” emerged as the central tenet of memorable, meaningful legacy games.

JJ Otto-Hawke
Written by
JJ Otto-Hawke

JJ Otto-Hawke (they/he) is a writer, researcher, and game designer most recently from Minneapolis, MN. They graduated from the University of Rochester with a BA in Psychology and a BS in Brain and Cognitive Sciences. They’re passionate about thoughtful representation in games, novel approaches to storytelling, and making TTRPGs accessible to new and diverse players.

At MIT, JJ is exploring the intersection of TTRPGs, mindful worldbuilding, and collaboration, and drawing from a diverse range of sources: theatre, museums, ambient media, activist spaces, performance art, and more. They aim to create a TTRPG that allows players to test creative ways to organize society and relationships, in addition to helping players empathize with others and critically analyze the world around them.

JJ Otto-Hawke Written by JJ Otto-Hawke