Mon Jan 30, 09am-01:00pm, 4-145
Tue Jan 31, Wed Feb 1, 10-11:00am, 4-145
Thu Feb 2, 10-11:00am, 4-265
Fri Feb 3, 10am-01:00pm, E14-633
Enrollment limited: advance sign up required (see contact below)
Signup by: 25-Jan-2012
Limited to 30 participants.
Participants requested to attend all sessions (non-series)
An Alternate Reality Game (ARG) is an activity where players enter a fictional world, discovering more and more of a hidden story, characters, and challenges as they move through the game. During this workshop, groups of students will develop an ARG for the MIT Libraries to use as an orientation activity. On Monday, we will talk about ARGs and present some basic ideas, and the constraints and resources for the game will be presented. Students will be working on their own throughout the week to plan out the ARG, and there will be a time each day for the class to meet and groups to present on their progress and get ideas. On Friday, each group will present their ARGs to each other, library staff, and other MIT faculty. By the end of the workshop, participants will understand what an ARG is, will have created the structure for an ARG, and will also know more about key resources in the library.
The focus in this workshop is on the game design and not the programming of game software, so no programming expertise is required. The final product will be a paper-based plan and prototype that may be accompanied by digital media as a demonstration.
Contact: Scott Nicholson (Please register at link below)
Cosponsor: MIT Libraries