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Desktop Reveries: Hand, Software, and the Space of Japanese Artist Animation

MIT Building 56, Room 114 Access via 21 Ames Street, Cambridge

Seeking to unravel the analytical split between the "drawn" and the "digital" in animation and media studies more broadly, Paul Roquet’s project moves back and forth between two desktops: the hard surface of the drawing table and the pixelated surface of the screen.