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Will Freudenheim

Will Freudenheim is a researcher and game designer. His work is focused on investigating how people read and ascribe meaning to their environments through emerging media platforms, and considering new applications of contextual media in the development of educational tools. Will graduated from Wesleyan University with a Bachelor’s degree in Science in Society. His honors thesis presented a theoretical framework called the “embodied interface” to study the unique facets of augmented reality, examining the relationships between graphical interfaces, locative media, human environmental perception, and networks of human and algorithmic actors in the production of experiences of space. Recently, Will worked as a game designer and resident at NYU’s Game Center Incubator, where he co-led the development of a puzzle and exploration game called Crosshatch. At MIT, Will joins the Education Arcade, where he hopes to participate in creating games and systems to invite students to develop new understandings of their environments. In his free time, Will likes to compose music and sound design for independent animators. Thesis: The Network and the Classroom: A History of Hypermedia Learning Environments